Little project for the 28th edition of Ludum Dare based on the topic proposed: A Small World.

Developed in Unity, using the library 2D Light of Sight. It contains vectors from Freepik and the font Gwibble from DaFont. I've used Adobe Illustrator for the graphics, Ableton Live for the music and Bfxr for the SFXs.

You can get the full code in Github.


Use your mouse to translate (X axis) and rotate (Y axis) the world.


  • Collect: you score for every monument on the world.
  • Destroy: you score for every collision of two monuments of the same type.